(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.

This commit is contained in:
rubidium
2007-08-30 20:40:33 +00:00
parent 9833639b00
commit 8a6cc3aa10
12 changed files with 23 additions and 47 deletions

View File

@@ -23,7 +23,7 @@ struct Depot : PoolItem<Depot, DepotID, &_Depot_pool> {
Depot(TileIndex xy = 0) : xy(xy) {}
~Depot();
bool IsValid() const { return this->xy != 0; }
inline bool IsValid() const { return this->xy != 0; }
};
static inline bool IsValidDepotID(DepotID index)