(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
This commit is contained in:
@@ -22,11 +22,12 @@ enum TransparencyOption {
|
||||
TO_BUILDINGS, ///< player buildings - depots, stations, HQ, ...
|
||||
TO_BRIDGES, ///< bridges
|
||||
TO_STRUCTURES, ///< unmovable structures
|
||||
TO_CATENARY, ///< catenary
|
||||
TO_LOADING, ///< loading indicators
|
||||
TO_END,
|
||||
};
|
||||
|
||||
typedef byte TransparencyOptionBits; ///< transparency option bits
|
||||
typedef uint TransparencyOptionBits; ///< transparency option bits
|
||||
extern TransparencyOptionBits _transparency_opt;
|
||||
extern TransparencyOptionBits _transparency_lock;
|
||||
|
||||
|
Reference in New Issue
Block a user