(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
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@@ -30,6 +30,7 @@ enum VehicleAirFlags {
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VAF_DEST_TOO_FAR = 0, ///< Next destination is too far away.
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};
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static const int ROTOR_Z_OFFSET = 5; ///< Z Offset between helicopter- and rotorsprite.
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void HandleAircraftEnterHangar(Aircraft *v);
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void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
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