Add setting to scale primary industry cargo production
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@@ -598,6 +598,7 @@ struct EconomySettings {
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bool allow_town_level_crossings; ///< towns are allowed to build level crossings
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int8 old_town_cargo_factor; ///< old power-of-two multiplier for town (passenger, mail) generation. May be negative.
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int16 town_cargo_scale_factor; ///< scaled power-of-two multiplier for town (passenger, mail) generation. May be negative.
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int16 industry_cargo_scale_factor; ///< scaled power-of-two multiplier for primary industry generation. May be negative.
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bool infrastructure_maintenance; ///< enable monthly maintenance fee for owner infrastructure
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uint8 day_length_factor; ///< factor which the length of day is multiplied
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uint16 random_road_reconstruction; ///< chance out of 1000 per tile loop for towns to start random road re-construction
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