(svn r2086) - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208.
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							@@ -299,7 +299,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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	case WM_KEYDOWN: {
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						case WM_KEYDOWN: {
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		// this is the rewritten ascii input function
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							// this is the rewritten ascii input function
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		// it disables windows deadkey handling --> more linux like :D
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							// it disables windows deadkey handling --> more linux like :D
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    unsigned short w = 0;
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							unsigned short w = 0;
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		int r = 0;
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							int r = 0;
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		byte ks[256];
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							byte ks[256];
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		unsigned int scan = 0;
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							unsigned int scan = 0;
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@@ -721,7 +721,7 @@ static int Win32GdiMainLoop(void)
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			 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
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								 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
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			if ((_pressed_key >> 16) & WKC_TAB &&
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								if ((_pressed_key >> 16) & WKC_TAB &&
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#endif
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					#endif
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			  !_networking && _game_mode != GM_MENU)
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								    !_networking && _game_mode != GM_MENU)
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				_fast_forward |= 2;
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									_fast_forward |= 2;
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		} else if (_fast_forward & 2)
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							} else if (_fast_forward & 2)
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			_fast_forward = 0;
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								_fast_forward = 0;
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