Feature: allow the use of STUN to connect client and server together

This method doesn't require port-forwarding to be used, and works for
most common NAT routers in home setups. But, for sure it doesn't work
for all setups, and not everyone will be able to use this.
This commit is contained in:
Patric Stout
2021-04-27 11:51:00 +02:00
committed by Patric Stout
parent 55eed246b8
commit 8adade26ed
20 changed files with 617 additions and 70 deletions

View File

@@ -99,6 +99,7 @@ private:
std::string connection_string; ///< Current address we are connecting to (before resolving).
NetworkAddress bind_address; ///< Address we're binding to, if any.
int family = AF_UNSPEC; ///< Family we are using to connect with.
void Resolve();
void OnResolved(addrinfo *ai);
@@ -114,7 +115,7 @@ private:
public:
TCPConnecter() {};
TCPConnecter(const std::string &connection_string, uint16 default_port, NetworkAddress bind_address = {});
TCPConnecter(const std::string &connection_string, uint16 default_port, NetworkAddress bind_address = {}, int family = AF_UNSPEC);
virtual ~TCPConnecter();
/**