(svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object

This commit is contained in:
yexo
2011-01-02 00:34:21 +00:00
parent 3436562d3a
commit 8ae90addd6
4 changed files with 20 additions and 11 deletions

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@@ -44,7 +44,7 @@ extern CurrencySpec _currency_specs[NUM_CURRENCY];
/* XXX small hack, but makes the rest of the code a bit nicer to read */
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
#define _currency ((const CurrencySpec*)&_currency_specs[_game_mode == GM_MENU ? _settings_newgame.locale.currency : _settings_game.locale.currency])
#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
uint GetMaskOfAllowedCurrencies();
void CheckSwitchToEuro();