(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
This commit is contained in:
@@ -7,8 +7,6 @@
|
||||
|
||||
class MusicDriver_Null: public MusicDriver {
|
||||
public:
|
||||
/* virtual */ bool CanProbe() { return false; }
|
||||
|
||||
/* virtual */ const char *Start(const char * const *param) { return NULL; }
|
||||
|
||||
/* virtual */ void Stop() { }
|
||||
@@ -24,6 +22,7 @@ public:
|
||||
|
||||
class FMusicDriver_Null: public MusicDriverFactory<FMusicDriver_Null> {
|
||||
public:
|
||||
static const int priority = 0;
|
||||
/* virtual */ const char *GetName() { return "null"; }
|
||||
/* virtual */ const char *GetDescription() { return "Null Music Driver"; }
|
||||
/* virtual */ Driver *CreateInstance() { return new MusicDriver_Null(); }
|
||||
|
||||
Reference in New Issue
Block a user