(svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF. -Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
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@@ -39,10 +39,6 @@
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#include <map>
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#include "safeguards.h"
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/* Maximum number of NewGRFs that may be loaded. Six reserved slots are:
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* 0 - config, 1 - sound, 2 - base, 3 - logos, 4 - climate, 5 - extra */
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static const int MAX_NEWGRFS = MAX_FILE_SLOTS - 6;
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/**
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* Show the first NewGRF error we can find.
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*/
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@@ -1509,7 +1505,7 @@ private:
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{
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if (this->avail_sel == NULL || !this->editable || HasBit(this->avail_sel->flags, GCF_INVALID)) return false;
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int count = 0;
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uint count = 0;
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GRFConfig **entry = NULL;
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GRFConfig **list;
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/* Find last entry in the list, checking for duplicate grfid on the way */
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@@ -1519,10 +1515,10 @@ private:
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ShowErrorMessage(STR_NEWGRF_DUPLICATE_GRFID, INVALID_STRING_ID, WL_INFO);
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return false;
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}
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count++;
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if (!HasBit((*list)->flags, GCF_STATIC)) count++;
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}
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if (entry == NULL) entry = list;
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if (count >= MAX_NEWGRFS) {
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if (count >= NETWORK_MAX_GRF_COUNT) {
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ShowErrorMessage(STR_NEWGRF_TOO_MANY_NEWGRFS, INVALID_STRING_ID, WL_INFO);
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return false;
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}
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