(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style

This commit is contained in:
skidd13
2007-11-19 18:38:10 +00:00
parent 006acff183
commit 8be526e499
39 changed files with 108 additions and 108 deletions

View File

@@ -96,7 +96,7 @@ void HandleOnEditText(const char *str)
const Player *p = GetPlayer(_current_player);
Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
uint32 money_c = clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
/* Give 'id' the money, and substract it from ourself */
DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
@@ -716,7 +716,7 @@ static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base
* we clicked on and w->left the toolbar window itself. So meaning that
* the default position is aligned with the left side of the clicked button */
width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
x = w->left + clamp(x, 0, w->width - width); // or alternatively '_screen.width - width'
x = w->left + Clamp(x, 0, w->width - width); // or alternatively '_screen.width - width'
w = AllocateWindow(x, 22, width, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
w->widget[0].bottom = item_count * 10 + 1;
@@ -995,7 +995,7 @@ static void ToolbarScenDateBackward(Window *w)
HandleButtonClick(w, 6);
SetWindowDirty(w);
_patches_newgame.starting_year = clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR);
_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR);
SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
}
_left_button_clicked = false;
@@ -1008,7 +1008,7 @@ static void ToolbarScenDateForward(Window *w)
HandleButtonClick(w, 7);
SetWindowDirty(w);
_patches_newgame.starting_year = clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR);
_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR);
SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
}
_left_button_clicked = false;