(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
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@@ -545,8 +545,8 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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w = r->right - r->left - (r2.right - r2.left);
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h = r->bottom - r->top - (r2.bottom - r2.top);
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w = clamp(w, 64, MAX_SCREEN_WIDTH);
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h = clamp(h, 64, MAX_SCREEN_HEIGHT);
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w = Clamp(w, 64, MAX_SCREEN_WIDTH);
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h = Clamp(h, 64, MAX_SCREEN_HEIGHT);
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SetRect(&r2, 0, 0, w, h);
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AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
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@@ -677,8 +677,8 @@ static bool AllocateDibSection(int w, int h)
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HDC dc;
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int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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w = clamp(w, 64, MAX_SCREEN_WIDTH);
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h = clamp(h, 64, MAX_SCREEN_HEIGHT);
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w = Clamp(w, 64, MAX_SCREEN_WIDTH);
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h = Clamp(h, 64, MAX_SCREEN_HEIGHT);
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if (bpp == 0) error("Can't use a blitter that blits 0 bpp for normal visuals");
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