Recalculated route step sprite sizes when changing zoom levels

This commit is contained in:
Jonathan G Rennison
2022-08-20 10:02:31 +01:00
parent 84da7ad7b6
commit 8c0eca28a8
4 changed files with 5 additions and 1 deletions

View File

@@ -157,6 +157,7 @@ void SetMouseCursor(CursorID cursor, PaletteID pal);
void SetAnimatedMouseCursor(const AnimCursor *table);
void CursorTick();
void UpdateCursorSize();
void UpdateRouteStepSpriteSize();
bool ChangeResInGame(int w, int h);
void SortResolutions();
bool ToggleFullScreen(bool fs);