(svn r20281) -Codechange: unify case scope closure + break coding style
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@@ -676,7 +676,8 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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SndPlayFx(SND_15_BEEP);
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this->SetDirty();
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} break;
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break;
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}
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case ETTW_NEW_SCENARIO: // gen random land
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this->HandleButtonClick(widget);
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ShowCreateScenario();
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