(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)

This commit is contained in:
celestar
2006-12-27 12:38:02 +00:00
parent 98e6c790e0
commit 8cd5daa533
39 changed files with 845 additions and 1179 deletions

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@@ -27,7 +27,7 @@ struct CFollowTrackT : public FollowTrack_t
m_new_tile = INVALID_TILE;
m_new_td_bits = TRACKDIR_BIT_NONE;
m_exitdir = INVALID_DIAGDIR;
m_is_station = m_is_tunnel = false;
m_is_station = m_is_bridge = m_is_tunnel = false;
m_tiles_skipped = 0;
}
@@ -60,6 +60,9 @@ protected:
/** Follow the m_exitdir from m_old_tile and fill m_new_tile and m_tiles_skipped */
FORCEINLINE void FollowTileExit()
{
m_is_station = m_is_bridge = m_is_tunnel = false;
m_tiles_skipped = 0;
// extra handling for tunnels in our direction
if (IsTunnelTile(m_old_tile)) {
DiagDirection tunnel_enterdir = GetTunnelDirection(m_old_tile);
@@ -73,11 +76,22 @@ protected:
}
assert(ReverseDiagDir(tunnel_enterdir) == m_exitdir);
}
// not a tunnel or station
m_is_tunnel = false;
m_tiles_skipped = 0;
// normal or station tile
// extra handling for bridge ramp in our direction
if (IsBridgeTile(m_old_tile)) {
DiagDirection bridge_enterdir = GetBridgeRampDirection(m_old_tile);
if (bridge_enterdir == m_exitdir) {
// we are entering the bridge ramp
m_new_tile = GetOtherBridgeEnd(m_old_tile);
uint32 bridge_length = GetBridgeLength(m_old_tile, m_new_tile);
m_tiles_skipped = bridge_length;
m_is_bridge = true;
return;
}
assert(ReverseDiagDir(bridge_enterdir) == m_exitdir);
}
// normal or station tile, do one step
TileIndexDiff diff = TileOffsByDiagDir(m_exitdir);
m_new_tile = TILE_ADD(m_old_tile, diff);
@@ -152,22 +166,7 @@ protected:
// rail transport is possible only on tiles with the same owner as vehicle
if (IsRailTT() && GetTileOwner(m_new_tile) != m_veh->owner) {
// different owner
if (IsBridgeTile(m_new_tile)) {
if (IsBridgeMiddle(m_new_tile)) {
// bridge middle has no owner - tile is owned by the owner of the under-bridge track
if (GetBridgeAxis(m_new_tile) != DiagDirToAxis(m_exitdir)) {
// so it must be under bridge track (and wrong owner)
return false;
}
// in the middle of the bridge - when we came here, it should be ok
} else {
// different owner, on the bridge ramp
return false;
}
} else {
// different owner, not a bridge
return false;
}
return false;
}
// rail transport is possible only on compatible rail types
@@ -215,7 +214,7 @@ protected:
m_new_td_bits = TrackdirToTrackdirBits(ReverseTrackdir(m_old_td));
m_exitdir = exitdir;
m_tiles_skipped = 0;
m_is_tunnel = m_is_station = false;
m_is_tunnel = m_is_bridge = m_is_station = false;
return true;
}
}
@@ -249,20 +248,10 @@ public:
int max_speed = INT_MAX; // no limit
// for now we handle only on-bridge speed limit
if (IsBridgeTile(m_old_tile) && !IsWaterTT() && IsDiagonalTrackdir(m_old_td)) {
bool is_on_bridge = true;
if (IsBridgeMiddle(m_old_tile)) {
// get track axis
Axis track_axis = DiagDirToAxis(TrackdirToExitdir(m_old_td));
// get under-bridge axis
Axis bridge_axis = GetBridgeAxis(m_old_tile);
if (track_axis != bridge_axis) is_on_bridge = false;
}
if (is_on_bridge) {
int spd = _bridge[GetBridgeType(m_old_tile)].speed;
if (IsRoadTT()) spd *= 2;
if (max_speed > spd) max_speed = spd;
}
if (!IsWaterTT() && IsBridgeTile(m_old_tile)) {
int spd = _bridge[GetBridgeType(m_old_tile)].speed;
if (IsRoadTT()) spd *= 2;
if (max_speed > spd) max_speed = spd;
}
// if min speed was requested, return it

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@@ -95,6 +95,7 @@ typedef struct FollowTrack_t
TrackdirBits m_new_td_bits; ///< the new set of available trackdirs
DiagDirection m_exitdir; ///< exit direction (leaving the old tile)
bool m_is_tunnel; ///< last turn passed tunnel
bool m_is_bridge; ///< last turn passed bridge ramp
bool m_is_station; ///< last turn passed station
int m_tiles_skipped; ///< number of skipped tunnel or station tiles
} FollowTrack_t;

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@@ -9,7 +9,7 @@ struct CYapfCostBase {
FORCEINLINE static bool stSlopeCost(TileIndex tile, Trackdir td)
{
if (IsDiagonalTrackdir(td)) {
if (IsBridgeTile(tile) && IsBridgeRamp(tile)) {
if (IsBridgeTile(tile)) {
// it is bridge ramp, check if we are entering the bridge
if (GetBridgeRampDirection(tile) != TrackdirToExitdir(td)) return false; // no, we are living it, no penalty
// we are entering the bridge

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@@ -243,8 +243,6 @@ bool YapfCheckReverseTrain(Vehicle* v)
return reverse;
}
static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse);
bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
{
*depot_tile = INVALID_TILE;
@@ -252,12 +250,8 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe
Vehicle* last_veh = GetLastVehicleInChain(v);
bool first_in_tunnel = v->u.rail.track == 0x40;
bool last_in_tunnel = last_veh->u.rail.track == 0x40;
// tile where the engine and last wagon are
TileIndex tile = first_in_tunnel ? YapfGetVehicleOutOfTunnelTile(v, false) : v->tile;
TileIndex last_tile = last_in_tunnel ? YapfGetVehicleOutOfTunnelTile(last_veh, true) : last_veh->tile;
TileIndex tile = v->tile;
TileIndex last_tile = last_veh->tile;
// their trackdirs
Trackdir td = GetVehicleTrackdir(v);
@@ -276,38 +270,6 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe
return ret;
}
/** Retrieve the exit-tile of the vehicle from inside a tunnel
* Very similar to GetOtherTunnelEnd(), but we use the vehicle's
* direction for determining which end of the tunnel to find
* @param v the vehicle which is inside the tunnel and needs an exit
* @param bReverse should we search for the tunnel exit in the opposite direction?
* @return the exit-tile of the tunnel based on the vehicle's direction
* taken from tunnelbridge_cmd.c where the function body was disabled by
* #if 1 #else #endif (at r5951). Added bReverse argument to allow two-way
* operation (YapfFindNearestRailDepotTwoWay). */
static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse)
{
TileIndex tile = v->tile;
DiagDirection dir = DirToDiagDir((Direction)v->direction);
TileIndexDiff delta = TileOffsByDiagDir(dir);
byte z = v->z_pos;
if (bReverse) {
delta = -delta;
} else {
dir = ReverseDiagDir(dir);
}
while (
!IsTunnelTile(tile) ||
GetTunnelDirection(tile) != dir ||
GetTileZ(tile) != z
) {
tile += delta;
}
return tile;
}
/** if any track changes, this counter is incremented - that will invalidate segment cost cache */
int CSegmentCostCacheBase::s_rail_change_counter = 0;

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@@ -428,7 +428,6 @@ uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile)
Depot* YapfFindNearestRoadDepot(const Vehicle *v)
{
TileIndex tile = v->tile;
if (v->u.road.state == 255) tile = GetVehicleOutOfTunnelTile(v);
Trackdir trackdir = GetVehicleTrackdir(v);
if ((GetTileTrackStatus(tile, TRANSPORT_ROAD) & TrackdirToTrackdirBits(trackdir)) == 0)
return NULL;