(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
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@@ -12,7 +12,7 @@ public:
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/**
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* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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*/
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bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos);
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bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos);
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};
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#endif /* SPRITELOADER_GRF_HPP */
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