Codechange: [OSX] Inline some functions that are used in only one place.

This commit is contained in:
Michael Lutz
2021-01-24 13:12:55 +01:00
parent 13134f9d64
commit 8ced72ab10
3 changed files with 23 additions and 50 deletions

View File

@@ -141,7 +141,7 @@ const char *VideoDriver_Cocoa::Start(const StringList &parm)
return "The cocoa quartz subdriver only supports 8 and 32 bpp.";
}
if (!this->ChangeResolution(width, height, bpp)) {
if (!this->SetVideoMode(width, height, bpp)) {
Stop();
return "Could not create subdriver";
}
@@ -195,9 +195,17 @@ void VideoDriver_Cocoa::MainLoop()
*/
bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
{
bool ret = this->ChangeResolution(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth());
this->GameSizeChanged();
return ret;
int old_width = this->window_width;
int old_height = this->window_height;
int old_bpp = this->buffer_depth;
if (this->SetVideoMode(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth())) {
this->GameSizeChanged();
return true;
}
if (old_width != 0 && old_height != 0) this->SetVideoMode(old_width, old_height, old_bpp);
return false;
}
/**
@@ -257,7 +265,7 @@ void VideoDriver_Cocoa::GameSizeChanged()
_screen.width = this->window_width;
_screen.height = this->window_height;
_screen.pitch = this->window_width;
_screen.dst_ptr = this->GetPixelBuffer();
_screen.dst_ptr = this->buffer_depth == 8 ? this->pixel_buffer : this->window_buffer;
/* Store old window size if we entered fullscreen mode. */
bool fullscreen = this->IsFullscreen();
@@ -508,7 +516,7 @@ bool VideoDriver_Cocoa::SetVideoMode(int width, int height, int bpp)
if (this->color_space == nullptr) this->color_space = CGColorSpaceCreateDeviceRGB();
if (this->color_space == nullptr) error("Could not get a valid colour space for drawing.");
bool ret = WindowResized();
bool ret = this->WindowResized();
this->UpdatePalette(0, 256);
this->setup = false;
@@ -589,18 +597,6 @@ void VideoDriver_Cocoa::UpdatePalette(uint first_color, uint num_colors)
this->num_dirty_rects = lengthof(this->dirty_rects);
}
bool VideoDriver_Cocoa::ChangeResolution(int w, int h, int bpp)
{
int old_width = this->window_width;
int old_height = this->window_height;
int old_bpp = this->buffer_depth;
if (this->SetVideoMode(w, h, bpp)) return true;
if (old_width != 0 && old_height != 0) this->SetVideoMode(old_width, old_height, old_bpp);
return false;
}
/* Convert local coordinate to window server (CoreGraphics) coordinate */
CGPoint VideoDriver_Cocoa::PrivateLocalToCG(NSPoint *p)
{