Fix various possible integer type conversion issues
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@@ -45,7 +45,7 @@ void Blitter_40bppAnim::SetPixel32(void *video, int x, int y, uint8 colour, uint
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} else {
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*((Colour *)video + x + y * _screen.pitch) = colour32;
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VideoDriver::GetInstance()->GetAnimBuffer()[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * _screen.pitch] = 0;
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VideoDriver::GetInstance()->GetAnimBuffer()[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + (ssize_t)y * _screen.pitch] = 0;
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}
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}
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