Fix various possible integer type conversion issues

This commit is contained in:
Jonathan G Rennison
2023-02-15 23:05:03 +00:00
parent 7c1d2bef0e
commit 8d6e57799c
9 changed files with 16 additions and 11 deletions

View File

@@ -68,7 +68,7 @@ static void Load_MAPT()
static void Check_MAPH_common()
{
if (_sl_maybe_chillpp && (SlGetFieldLength() == 0 || SlGetFieldLength() == _map_dim_x * _map_dim_y * 2)) {
if (_sl_maybe_chillpp && (SlGetFieldLength() == 0 || SlGetFieldLength() == (size_t)_map_dim_x * (size_t)_map_dim_y * 2)) {
_sl_maybe_chillpp = false;
extern void SlXvChillPPSpecialSavegameVersions();
SlXvChillPPSpecialSavegameVersions();

View File

@@ -345,7 +345,7 @@ static void Load_TOWN()
uint16 w = SlReadUint16();
uint16 h = SlReadUint16();
if (w != 0) {
SlSkipBytes((SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX) ? 8 : 4) * (w / 4 * h / 4));
SlSkipBytes((SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX) ? 8 : 4) * ((uint)(w / 4) * (uint)(h / 4)));
}
}
}