Version: Committing version data for tag: jgrpp-0.7.1

This commit is contained in:
Jonathan G Rennison
2015-11-01 22:56:44 +00:00
parent a286096f63
commit 8db96aa318
3 changed files with 30 additions and 8 deletions

View File

@@ -2,6 +2,22 @@
* * *
### v0.7.1 (2015-11-01)
* Enhanced viewports:
* Fix flicker and render errors of bridge/tunnels in viewport map mode.
* Fix rendering, clearing and timely update issues of vehicle route lines.
* Zoning: Fix adding/removing station tiles not redrawing affected surrounding tiles when in the station catchment or unserved building/industry modes.
* Bridges on signals and tunnels:
* Fix adjacent signals around bridge/tunnels not being updated when adding/updating (on the far side) and removing (on both sides) signals from the bridge/tunnel.
* Fix middle of bridge not being redrawn when adding/updating/removing signals to bridges.
* Fix vehicles continually emitting smoke when stopped at a red signal on a bridge.
* Change the default for the auto timetable separation rate company setting to 40%. This is to improve jam-resistance by default.
* Vehicle group info: make margins around text symmetric.
* Fix compilation on some compilers/platforms
* Add the changelog and readme to the bundle/install target.
* Add German translations by Auge, including: vehicle group info, vehicle details window, and the zoning toolbar.
* Bump trunk base from r27415 to r27428
### v0.7.0 (2015-10-29)
* Fix timetable rounding depending on the client time display mode setting, which caused desyncs in multiplayer (departure boards patch bug).
* Add reverse at waypoint orders.