(svn r18152) -Codechange: remove the 'minimum window size' from the WindowDesc; it's determined from the (nested) widgets
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@@ -126,7 +126,7 @@ extern Window *_focused_window;
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*/
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struct WindowDesc : ZeroedMemoryAllocator {
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WindowDesc(int16 left, int16 top, int16 min_width, int16 min_height, int16 def_width, int16 def_height,
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WindowDesc(int16 left, int16 top, int16 def_width, int16 def_height,
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WindowClass window_class, WindowClass parent_class, uint32 flags,
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const NWidgetPart *nwid_parts = NULL, int16 nwid_length = 0);
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@@ -134,8 +134,6 @@ struct WindowDesc : ZeroedMemoryAllocator {
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int16 left; ///< Prefered x position of left edge of the window. @see WindowDefaultPosition()
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int16 top; ///< Prefered y position of the top of the window. @see WindowDefaultPosition()
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int16 minimum_width; ///< Minimal width of the window.
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int16 minimum_height; ///< Minimal height of the window.
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int16 default_width; ///< Prefered initial width of the window.
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int16 default_height; ///< Prefered initial height of the window.
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WindowClass cls; ///< Class of the window, @see WindowClass.
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