(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -700,7 +700,7 @@ static void DrawAircraftDepotWindow(Window *w)
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}
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}
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static int GetVehicleFromAircraftDepotWndPt(Window *w, int x, int y, Vehicle **veh) {
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static int GetVehicleFromAircraftDepotWndPt(const Window *w, int x, int y, Vehicle **veh) {
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uint xt,row,xm,ym;
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Vehicle *v;
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TileIndex tile;
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@@ -951,7 +951,7 @@ void ShowAircraftDepotWindow(TileIndex tile)
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}
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}
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static void DrawSmallOrderList(Vehicle *v, int x, int y) {
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static void DrawSmallOrderList(const Vehicle *v, int x, int y) {
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const Order *order;
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int sel, i = 0;
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