(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -700,7 +700,7 @@ static void DrawAircraftDepotWindow(Window *w)
}
}
static int GetVehicleFromAircraftDepotWndPt(Window *w, int x, int y, Vehicle **veh) {
static int GetVehicleFromAircraftDepotWndPt(const Window *w, int x, int y, Vehicle **veh) {
uint xt,row,xm,ym;
Vehicle *v;
TileIndex tile;
@@ -951,7 +951,7 @@ void ShowAircraftDepotWindow(TileIndex tile)
}
}
static void DrawSmallOrderList(Vehicle *v, int x, int y) {
static void DrawSmallOrderList(const Vehicle *v, int x, int y) {
const Order *order;
int sel, i = 0;