(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
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@@ -555,11 +555,11 @@ void DrawNewsBankrupcy(Window *w)
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}
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}
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StringID GetNewsStringBankrupcy(NewsItem *ni)
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StringID GetNewsStringBankrupcy(const NewsItem *ni)
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{
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Player *p = GetPlayer(ni->string_id & 0xF);
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const Player *p = GetPlayer(ni->string_id & 0xF);
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switch(ni->string_id >> 4) {
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switch (ni->string_id >> 4) {
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case 1:
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SetDParam(0, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE);
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SetDParam(1, STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED);
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