(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -24,10 +24,11 @@
static void DoShowPlayerFinances(int player, bool show_small, bool show_stickied);
static void DrawPlayerEconomyStats(Player *p, byte mode)
static void DrawPlayerEconomyStats(const Player *p, byte mode)
{
int x,y,i,j,year;
int64 (*tbl)[13], sum,cost;
const int64 (*tbl)[13];
int64 sum, cost;
StringID str;
if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
@@ -415,7 +416,7 @@ static const Widget _my_player_company_bh_widgets[] = {
{ WIDGETS_END},
};
static void DrawPlayerVehiclesAmount(int player)
static void DrawPlayerVehiclesAmount(PlayerID player)
{
const int x = 110;
int y = 72;
@@ -470,7 +471,7 @@ static void DrawPlayerVehiclesAmount(int player)
}
}
int GetAmountOwnedBy(Player *p, byte owner)
int GetAmountOwnedBy(const Player *p, PlayerID owner)
{
return (p->share_owners[0] == owner) +
(p->share_owners[1] == owner) +
@@ -478,7 +479,7 @@ int GetAmountOwnedBy(Player *p, byte owner)
(p->share_owners[3] == owner);
}
static void DrawCompanyOwnerText(Player *p)
static void DrawCompanyOwnerText(const Player *p)
{
int num = -1;
Player *p2;