(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

2
pool.h
View File

@@ -46,7 +46,7 @@ bool AddBlockToPool(MemoryPool *array);
*/
bool AddBlockIfNeeded(MemoryPool *array, uint index);
static inline byte *GetItemFromPool(MemoryPool *pool, uint index)
static inline byte *GetItemFromPool(const MemoryPool *pool, uint index)
{
assert(index < pool->total_items);
return (pool->blocks[index >> pool->block_size_bits] + (index & ((1 << pool->block_size_bits) - 1)) * pool->item_size);