(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters

- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
This commit is contained in:
Darkvater
2005-09-18 20:56:44 +00:00
parent 3097ee2429
commit 8e6a911700
69 changed files with 189 additions and 192 deletions

View File

@@ -956,7 +956,7 @@ static const byte _bridge_foundations[2][16] = {
extern const byte _road_sloped_sprites[14];
static void DrawBridgePillars(TileInfo *ti, int x, int y, int z)
static void DrawBridgePillars(const TileInfo *ti, int x, int y, int z)
{
const uint32 *b;
uint32 image;
@@ -1229,7 +1229,7 @@ static uint GetSlopeZ_TunnelBridge(TileInfo *ti) {
// make sure that the slope is not inclined foundation
if (IS_BYTE_INSIDE(f, 1, 15)) return z;
// change foundation type?
// change foundation type? XXX - should be const; accessor function!
if (f) ti->tileh = _inclined_tileh[f - 15];
}
@@ -1252,7 +1252,7 @@ static uint GetSlopeZ_TunnelBridge(TileInfo *ti) {
return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + z;
}
static uint GetSlopeTileh_TunnelBridge(TileInfo *ti) {
static uint GetSlopeTileh_TunnelBridge(const TileInfo *ti) {
// not accurate, but good enough for slope graphics drawing
return 0;
}
@@ -1397,7 +1397,7 @@ static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode
return 0;
}
static void ChangeTileOwner_TunnelBridge(TileIndex tile, byte old_player, byte new_player)
static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
if (!IsTileOwner(tile, old_player)) return;