Network: Remove NETWORK_SEND_DOUBLE_SEED define

This commit is contained in:
Jonathan G Rennison
2023-08-28 13:18:36 +01:00
parent ee4e82c1b6
commit 8e755bf0c2
6 changed files with 6 additions and 49 deletions

View File

@@ -701,9 +701,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendFrame()
p->Send_uint32(_frame_counter_max);
#ifdef ENABLE_NETWORK_SYNC_EVERY_FRAME
p->Send_uint32(_sync_seed_1);
#ifdef NETWORK_SEND_DOUBLE_SEED
p->Send_uint32(_sync_seed_2);
#endif
p->Send_uint64(_sync_state_checksum);
#endif
@@ -724,9 +721,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendSync()
p->Send_uint32(_frame_counter);
p->Send_uint32(_sync_seed_1);
#ifdef NETWORK_SEND_DOUBLE_SEED
p->Send_uint32(_sync_seed_2);
#endif
p->Send_uint64(_sync_state_checksum);
this->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;