Merge branch 'master' into jgrpp

# Conflicts:
#	src/company_cmd.cpp
#	src/lang/japanese.txt
#	src/network/core/config.h
#	src/network/core/packet.cpp
#	src/network/core/tcp.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/toolbar_gui.cpp
#	src/vehicle_gui_base.h
This commit is contained in:
Jonathan G Rennison
2021-04-25 22:03:49 +01:00
98 changed files with 1370 additions and 1193 deletions

View File

@@ -1154,6 +1154,7 @@ void *OpenGLBackend::GetVideoBuffer()
#endif
if (!this->persistent_mapping_supported) {
assert(this->vid_buffer == nullptr);
_glBindBuffer(GL_PIXEL_UNPACK_BUFFER, this->vid_pbo);
this->vid_buffer = _glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE);
} else if (this->vid_buffer == nullptr) {

View File

@@ -78,6 +78,8 @@ const char *VideoDriver_SDL_OpenGL::Start(const StringList &param)
this->Stop();
return "Can't get pointer to screen buffer";
}
/* Main loop expects to start with the buffer unmapped. */
this->ReleaseVideoPointer();
return nullptr;
}

View File

@@ -1319,6 +1319,8 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList &param)
_cur_resolution = old_res;
return "Can't get pointer to screen buffer";
}
/* Main loop expects to start with the buffer unmapped. */
this->ReleaseVideoPointer();
MarkWholeScreenDirty();