GRF: Use access mask when evaluating get nearby tile information variable
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@@ -97,6 +97,6 @@ bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type);
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IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id);
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/* in newgrf_industrytiles.cpp*/
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8);
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8, uint32 mask);
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#endif /* NEWGRF_INDUSTRIES_H */
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