(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
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@@ -106,6 +106,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
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PlayerByte exclusivity; ///< which player has exslusivity
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uint8 exclusive_counter; ///< months till the exclusivity expires
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int16 ratings[MAX_PLAYERS];
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int16 test_rating;
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/* Maximum amount of passengers and mail that can be transported. */
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uint32 max_pass;
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@@ -313,5 +314,6 @@ bool CheckIfAuthorityAllows(TileIndex tile);
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Town *ClosestTownFromTile(TileIndex tile, uint threshold);
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void ChangeTownRating(Town *t, int add, int max);
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uint GetTownRadiusGroup(const Town* t, TileIndex tile);
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void SetTownRatingTestMode(bool mode);
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#endif /* TOWN_H */
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