(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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@@ -6,11 +6,10 @@
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#define VARIABLES_H
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#include "yapf/yapf_settings.h"
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#include "openttd.h"
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/* ********* START OF SAVE REGION */
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#include "gfx.h"
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struct GameOptions {
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GameDifficulty diff;
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byte diff_level;
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