(svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
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@@ -300,7 +300,7 @@ public:
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* @param engine_id The engine to use for this vehicle.
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* @pre The tile at depot has a depot that can build the engine and
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* is owned by you.
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* @pre IsValidEngine(engine_id).
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* @pre AIEngine::IsBuildable(engine_id).
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* @exception AIVehicle::ERR_VEHICLE_TOO_MANY
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* @exception AIVehicle::ERR_VEHICLE_BUILD_DISABLED
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* @exception AIVehicle::ERR_VEHICLE_WRONG_DEPOT
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