Import and rebase Max NewGRFs patch
Fix trailing whitespace, clean up code a bit http://www.tt-forums.net/viewtopic.php?p=894743#p894743
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committed by
Jonathan G Rennison

parent
67366cf03d
commit
8f5ef2ae01
@@ -31,6 +31,8 @@
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#include "../core/geometry_func.hpp"
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#include "../genworld.h"
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#include "../map_type.h"
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#include "../newgrf.h"
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#include "../error.h"
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#include "../widgets/network_widget.h"
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@@ -1177,6 +1179,10 @@ struct NetworkStartServerWindow : public Window {
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}
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case WID_NSS_GENERATE_GAME: // Start game
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if (CountSelectedGRFs (_grfconfig_newgame) >= MAX_FILE_SLOTS_IN_NETWORK) {
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ShowErrorMessage(STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED, INVALID_STRING_ID, WL_ERROR);
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break;
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}
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_is_network_server = true;
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if (_ctrl_pressed) {
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StartNewGameWithoutGUI(GENERATE_NEW_SEED);
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