(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.

This commit is contained in:
rubidium
2007-08-05 21:20:55 +00:00
parent dfe851e02f
commit 8f719a7b2d
15 changed files with 48 additions and 67 deletions

View File

@@ -160,8 +160,6 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
~Town();
bool IsValid() const { return this->xy != 0; }
void QuickFree();
};
struct HouseSpec {