(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.

This commit is contained in:
rubidium
2007-08-05 21:20:55 +00:00
parent dfe851e02f
commit 8f719a7b2d
15 changed files with 48 additions and 67 deletions

View File

@@ -30,8 +30,6 @@ struct Waypoint : PoolItem<Waypoint, WaypointID, &_Waypoint_pool> {
Waypoint(TileIndex tile = 0);
~Waypoint();
void QuickFree();
bool IsValid() const;
};