Add day length compatibility fixup for BeeRewards GS

This commit is contained in:
Jonathan G Rennison
2020-07-01 18:21:19 +01:00
parent 501f7458db
commit 8f964ee637
3 changed files with 18 additions and 1 deletions

View File

@@ -59,7 +59,8 @@ ScriptInstance::ScriptInstance(const char *APIName) :
suspend(0),
is_paused(false),
in_shutdown(false),
callback(nullptr)
callback(nullptr),
APIName(APIName)
{
this->storage = new ScriptStorage();
this->engine = new Squirrel(APIName);
@@ -87,6 +88,12 @@ void ScriptInstance::Initialize(const char *main_script, const char *instance_na
return;
}
if (strcmp(this->APIName, "GS") == 0) {
if (strcmp(instance_name, "BeeRewardClass") == 0) {
this->LoadCompatibilityScripts("brgs", GAME_DIR);
}
}
/* Create the main-class */
this->instance = new SQObject();
if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) {