(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
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@@ -125,7 +125,7 @@ static void CloseWindowsConsoleThread()
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static void *_dedicated_video_mem;
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extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subdir);
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extern bool SafeSaveOrLoad(const char *filename, int mode, GameMode newgm, Subdirectory subdir);
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extern void SwitchMode(int new_mode);
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static FVideoDriver_Dedicated iFVideoDriver_Dedicated;
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