(svn r15299) -Cleanup: remove many redundant includes

This commit is contained in:
smatz
2009-01-31 20:16:06 +00:00
parent 484afacd63
commit 9021c20b5e
225 changed files with 94 additions and 1190 deletions

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@@ -8,7 +8,6 @@
#include "../core/random_func.hpp"
#include "ai.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp"
void AIConfig::ChangeAI(const char *name, int version)
{

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@@ -3,18 +3,14 @@
/** @file ai_core.cpp Implementation of AI. */
#include "../stdafx.h"
#include "../openttd.h"
#include "../company_type.h"
#include "../company_base.h"
#include "../company_func.h"
#include "../debug.h"
#include "../network/network.h"
#include "../settings_type.h"
#include "../window_type.h"
#include "../window_func.h"
#include "../command_func.h"
#include "ai.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "ai_instance.hpp"
#include "ai_config.hpp"

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@@ -3,21 +3,14 @@
/** @file ai_gui.cpp Window for configuring the AIs */
#include "../stdafx.h"
#include "../openttd.h"
#include "../gui.h"
#include "../window_gui.h"
#include "../company_func.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../economy_func.h"
#include "../variables.h"
#include "../cargotype.h"
#include "../strings_func.h"
#include "../core/alloc_func.hpp"
#include "../window_func.h"
#include "../date_func.h"
#include "../gfx_func.h"
#include "../debug.h"
#include "../command_func.h"
#include "../network/network.h"
#include "../string_func.h"
@@ -26,15 +19,10 @@
#include "../network/network_content.h"
#include "ai.hpp"
#include "api/ai_types.hpp"
#include "api/ai_controller.hpp"
#include "api/ai_object.hpp"
#include "api/ai_log.hpp"
#include "ai_info.hpp"
#include "ai_config.hpp"
#include "table/strings.h"
#include "../table/sprites.h"
/**
* Window that let you choose an available AI.

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@@ -3,17 +3,13 @@
/** @file ai_info.cpp Implementation of AIFileInfo */
#include "../stdafx.h"
#include "../core/alloc_func.hpp"
#include <squirrel.h>
#include "../script/squirrel.hpp"
#include "../script/squirrel_helper.hpp"
#include "../script/squirrel_class.hpp"
#include "../script/squirrel_std.hpp"
#include "ai.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "api/ai_controller.hpp"
#include "../settings_type.h"
#include "../openttd.h"

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@@ -3,13 +3,8 @@
/** @file ai_instance.cpp Implementation of AIInstance. */
#include "../stdafx.h"
#include "../openttd.h"
#include "../debug.h"
#include "../company_func.h"
#include "../core/alloc_func.hpp"
#include "../string_func.h"
#include "../settings_type.h"
#include "../company_base.h"
#include "../vehicle_base.h"
#include "../saveload/saveload.h"
#include "table/strings.h"
@@ -22,7 +17,6 @@
#define DEFINE_SCRIPT_FILES
#include "ai.hpp"
#include "ai_info.hpp"
#include "ai_storage.hpp"
#include "ai_instance.hpp"

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@@ -4,13 +4,11 @@
#include "../stdafx.h"
#include "../debug.h"
#include "../openttd.h"
#include "../string_func.h"
#include "../fileio_func.h"
#include "../fios.h"
#include "../network/network.h"
#include "../core/random_func.hpp"
#include <sys/types.h>
#include <sys/stat.h>
#include <squirrel.h>

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@@ -4,12 +4,8 @@
#include "ai_airport.hpp"
#include "ai_station.hpp"
#include "ai_error.hpp"
#include "../../openttd.h"
#include "../../variables.h"
#include "../../station_map.h"
#include "../../company_func.h"
#include "../../settings_type.h"
#include "../../command_type.h"
#include "../../town.h"

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@@ -5,14 +5,11 @@
#include "ai_bridge.hpp"
#include "ai_rail.hpp"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../bridge_map.h"
#include "../../strings_func.h"
#include "../../core/alloc_func.hpp"
#include "../../economy_func.h"
#include "../../settings_type.h"
#include "../../road_map.h"
#include "table/strings.h"
/* static */ bool AIBridge::IsValidBridge(BridgeID bridge_id)
{

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@@ -4,7 +4,6 @@
#include "ai_bridgelist.hpp"
#include "ai_bridge.hpp"
#include "../../openttd.h"
#include "../../bridge.h"
#include "../../date_func.h"

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@@ -3,7 +3,6 @@
/** @file ai_cargo.cpp Implementation of AICargo. */
#include "ai_cargo.hpp"
#include "../../openttd.h"
#include "../../cargotype.h"
#include "../../economy_func.h"
#include "../../core/alloc_func.hpp"

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@@ -4,7 +4,6 @@
#include "ai_cargolist.hpp"
#include "ai_industry.hpp"
#include "../../openttd.h"
#include "../../cargotype.h"
#include "../../tile_type.h"
#include "../../industry.h"

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@@ -5,14 +5,12 @@
#include "ai_company.hpp"
#include "ai_error.hpp"
#include "ai_log.hpp"
#include "../../openttd.h"
#include "../../command_func.h"
#include "../../company_func.h"
#include "../../company_base.h"
#include "../../economy_func.h"
#include "../../strings_func.h"
#include "../../tile_map.h"
#include "../../variables.h"
#include "../../core/alloc_func.hpp"
#include "../../string_func.h"
#include "table/strings.h"

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@@ -3,18 +3,12 @@
/** @file ai_controller.cpp Implementation of AIControler. */
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../core/alloc_func.hpp"
#include "../../string_func.h"
#include "../../settings_type.h"
#include "../../company_base.h"
#include "../../saveload/saveload.h"
#include "table/strings.h"
#include "../ai.hpp"
#include "ai_controller.hpp"
#include "../ai_info.hpp"
#include "../ai_storage.hpp"
#include "../ai_instance.hpp"
#include "../ai_config.hpp"

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@@ -3,7 +3,6 @@
/** @file ai_depotlist.cpp Implementation of AIDepotList and friends. */
#include "ai_depotlist.hpp"
#include "../../core/math_func.hpp"
#include "../../tile_map.h"
#include "../../company_func.h"
#include "../../depot_base.h"

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@@ -4,18 +4,10 @@
#include "ai_engine.hpp"
#include "ai_cargo.hpp"
#include "ai_rail.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../strings_func.h"
#include "../../roadveh.h"
#include "../../train.h"
#include "../../ship.h"
#include "../../aircraft.h"
#include "../../vehicle_func.h"
#include "../../core/alloc_func.hpp"
#include "../../economy_func.h"
#include "../../core/bitmath_func.hpp"
#include "../../settings_type.h"
#include "../../articulated_vehicles.h"
#include "table/strings.h"

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@@ -3,7 +3,6 @@
/** @file ai_error.cpp Implementation of AIError. */
#include "ai_error.hpp"
#include "table/strings.h"
#include "../../core/bitmath_func.hpp"
AIError::AIErrorMap AIError::error_map = AIError::AIErrorMap();

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@@ -2,11 +2,9 @@
/** @file ai_event.cpp Implementation of AIEvent. */
#include "ai_event.hpp"
#include "ai_event_types.hpp"
#include <queue>
#include <set>
struct AIEventData {
std::queue<AIEvent *> stack;

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@@ -3,14 +3,9 @@
/** @file ai_event_types.cpp Implementation of all EventTypes. */
#include "ai_event_types.hpp"
#include "../../openttd.h"
#include "../../core/alloc_func.hpp"
#include "../../strings_func.h"
#include "../../roadveh.h"
#include "../../train.h"
#include "../../ship.h"
#include "../../aircraft.h"
#include "../../settings_type.h"
#include "../../aircraft.h"
#include "../../articulated_vehicles.h"
#include "table/strings.h"

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@@ -4,7 +4,6 @@
#include "ai_gamesettings.hpp"
#include "../../settings_internal.h"
#include "../../saveload/saveload.h"
/* static */ bool AIGameSettings::IsValid(const char *setting)
{

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@@ -3,10 +3,8 @@
/** @file ai_group.cpp Implementation of AIGroup. */
#include "ai_group.hpp"
#include "ai_vehicle.hpp"
#include "ai_engine.hpp"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../group.h"
#include "../../string_func.h"

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@@ -3,7 +3,6 @@
/** @file ai_grouplist.cpp Implementation of AIGroupList and friends. */
#include "ai_grouplist.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../group.h"

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@@ -5,13 +5,10 @@
#include "ai_industry.hpp"
#include "ai_cargo.hpp"
#include "ai_map.hpp"
#include "../../openttd.h"
#include "../../tile_type.h"
#include "../../industry.h"
#include "../../tile_map.h"
#include "../../strings_func.h"
#include "../../station_map.h"
#include "../../station_func.h"
#include "table/strings.h"
/* static */ IndustryID AIIndustry::GetMaxIndustryID()

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@@ -3,7 +3,6 @@
/** @file ai_industrylist.cpp Implementation of AIIndustryList and friends. */
#include "ai_industrylist.hpp"
#include "../../openttd.h"
#include "../../tile_type.h"
#include "../../industry.h"

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@@ -4,11 +4,9 @@
#include "ai_industrytype.hpp"
#include "ai_map.hpp"
#include "../../openttd.h"
#include "../../command_type.h"
#include "../../settings_type.h"
#include "../../strings_func.h"
#include "../../tile_type.h"
#include "../../industry.h"
/* static */ bool AIIndustryType::IsValidIndustryType(IndustryType industry_type)

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@@ -3,7 +3,6 @@
/** @file ai_industrytypelist.cpp Implementation of AIIndustryTypeList. */
#include "ai_industrytypelist.hpp"
#include "../../openttd.h"
#include "../../tile_type.h"
#include "../../industry.h"

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@@ -3,7 +3,6 @@
/** @file ai_map.cpp Implementation of AIMap. */
#include "ai_map.hpp"
#include "../../map_func.h"
#include "../../tile_map.h"
/* static */ bool AIMap::IsValidTile(TileIndex t)

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@@ -3,11 +3,7 @@
/** @file ai_marine.cpp Implementation of AIMarine. */
#include "ai_marine.hpp"
#include "../../openttd.h"
#include "../../command_type.h"
#include "../../variables.h"
#include "../../station_map.h"
#include "../../water_map.h"
#include "../../tile_cmd.h"

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@@ -2,26 +2,12 @@
/** @file ai_object.cpp Implementation of AIObject. */
#include "ai_object.hpp"
#include "ai_log.hpp"
#include "ai_error.hpp"
#include "table/strings.h"
#include "../../openttd.h"
#include "../../command_func.h"
#include "../../map_func.h"
#include "../../network/network.h"
#include "../../company_func.h"
#include "../../signs_func.h"
#include "../../tunnelbridge.h"
#include "../../vehicle_func.h"
#include "../../group.h"
#include "../ai.hpp"
#include "ai_controller.hpp"
#include "../ai_storage.hpp"
#include "../ai_instance.hpp"
#include <vector>
static AIStorage *GetStorage()
{
return AIInstance::GetStorage();

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@@ -3,18 +3,12 @@
/** @file ai_order.cpp Implementation of AIOrder. */
#include "ai_order.hpp"
#include "ai_map.hpp"
#include "ai_vehicle.hpp"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../debug.h"
#include "../../vehicle_base.h"
#include "../../depot_base.h"
#include "../../landscape.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../station_map.h"
#include "../../water_map.h"
#include "../../waypoint.h"
/**

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@@ -3,21 +3,13 @@
/** @file ai_rail.cpp Implementation of AIRail. */
#include "ai_rail.hpp"
#include "ai_object.hpp"
#include "ai_map.hpp"
#include "../../openttd.h"
#include "../../debug.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../command_type.h"
#include "../../station_map.h"
#include "../../company_func.h"
#include "../../core/math_func.hpp"
#include "../../waypoint.h"
#include "../../newgrf.h"
#include "../../newgrf_generic.h"
#include "../../newgrf_station.h"
#include "../../newgrf_callbacks.h"
/* static */ bool AIRail::IsRailTile(TileIndex tile)
{

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@@ -4,14 +4,10 @@
#include "ai_road.hpp"
#include "ai_map.hpp"
#include "ai_list.hpp"
#include "../../openttd.h"
#include "../../road_map.h"
#include "../../station_map.h"
#include "../../tunnelbridge_map.h"
#include "../../command_type.h"
#include "../../company_func.h"
#include "../../settings_type.h"
#include "../../company_func.h"
#include "../../script/squirrel_helper_type.hpp"
/* static */ bool AIRoad::IsRoadTile(TileIndex tile)

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@@ -5,7 +5,6 @@
#include "ai_sign.hpp"
#include "table/strings.h"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../command_func.h"
#include "../../core/alloc_func.hpp"
#include "../../signs_base.h"

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@@ -6,16 +6,12 @@
#include "ai_cargo.hpp"
#include "ai_map.hpp"
#include "ai_town.hpp"
#include "../../openttd.h"
#include "../../command_func.h"
#include "../../debug.h"
#include "../../station_map.h"
#include "../../variables.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../../core/alloc_func.hpp"
#include "../../company_func.h"
#include "../../settings_type.h"
#include "../../town.h"
#include "table/strings.h"

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@@ -4,7 +4,6 @@
#include "ai_stationlist.hpp"
#include "ai_vehicle.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../station_base.h"
#include "../../vehicle_base.h"

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@@ -3,10 +3,7 @@
/** @file ai_subsidy.cpp Implementation of AISubsidy. */
#include "ai_subsidy.hpp"
#include "ai_error.hpp"
#include "ai_company.hpp"
#include "ai_date.hpp"
#include "../../openttd.h"
#include "../../economy_func.h"
#include "../../station_base.h"
#include "../../cargotype.h"

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@@ -5,14 +5,7 @@
#include "ai_tile.hpp"
#include "ai_map.hpp"
#include "ai_town.hpp"
#include "../../openttd.h"
#include "../../tile_map.h"
#include "../../tile_cmd.h"
#include "../../map_func.h"
#include "../../variables.h"
#include "../../station_func.h"
#include "../../command_type.h"
#include "../../settings_type.h"
#include "../../company_func.h"
#include "../../road_map.h"
#include "../../water_map.h"

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@@ -4,15 +4,10 @@
#include "ai_tilelist.hpp"
#include "ai_industry.hpp"
#include "../../openttd.h"
#include "../../landscape.h"
#include "../../settings_type.h"
#include "../../station_func.h"
#include "../../map_func.h"
#include "../../tile_map.h"
#include "../../industry_map.h"
#include "../../station_base.h"
#include "../../station_map.h"
#include "../../settings_type.h"
void AITileList::FixRectangleSpan(TileIndex &t1, TileIndex &t2)
{

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@@ -7,7 +7,6 @@
#include "ai_cargo.hpp"
#include "ai_error.hpp"
#include "../../command_type.h"
#include "../../openttd.h"
#include "../../town.h"
#include "../../strings_func.h"
#include "../../core/alloc_func.hpp"

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@@ -3,7 +3,6 @@
/** @file ai_townlist.cpp Implementation of AITownList and friends. */
#include "ai_townlist.hpp"
#include "../../openttd.h"
#include "../../town.h"
AITownList::AITownList()

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@@ -3,13 +3,9 @@
/** @file ai_tunnel.cpp Implementation of AITunnel. */
#include "ai_tunnel.hpp"
#include "ai_map.hpp"
#include "ai_rail.hpp"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../landscape.h"
#include "../../tunnel_map.h"
#include "../../road_type.h"
#include "../../command_func.h"
#include "../../tunnelbridge.h"
#include "../../road_func.h"

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@@ -2,19 +2,15 @@
/** @file ai_vehicle.cpp Implementation of AIVehicle. */
#include "ai_vehicle.hpp"
#include "ai_engine.hpp"
#include "ai_cargo.hpp"
#include "ai_order.hpp"
#include "ai_gamesettings.hpp"
#include "ai_group.hpp"
#include "../ai_instance.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../aircraft.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../../core/alloc_func.hpp"
#include "../../command_func.h"
#include "../../roadveh.h"
#include "../../train.h"

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@@ -4,7 +4,6 @@
#include "ai_vehiclelist.hpp"
#include "ai_station.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../vehicle_base.h"