(svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors.
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@@ -77,7 +77,7 @@ struct StationSpec {
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* 6-7 = platform with roof, right side
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*/
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uint tiles;
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DrawTileSprites *renderdata; ///< Array of tile layouts.
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NewGRFSpriteLayout *renderdata; ///< Array of tile layouts.
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/**
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* Cargo threshold for choosing between little and lots of cargo
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