Fix #10073: Stop truncating output of list_ai and friends commands
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@@ -93,9 +93,9 @@ public:
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static void Load(int version);
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/** Wrapper function for GameScanner::GetConsoleList */
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static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
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static std::string GetConsoleList(bool newest_only = false);
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/** Wrapper function for GameScanner::GetConsoleLibraryList */
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static char *GetConsoleLibraryList(char *p, const char *last);
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static std::string GetConsoleLibraryList();
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/** Wrapper function for GameScanner::GetInfoList */
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static const ScriptInfoList *GetInfoList();
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/** Wrapper function for GameScanner::GetUniqueInfoList */
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@@ -225,14 +225,14 @@
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}
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}
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/* static */ char *Game::GetConsoleList(char *p, const char *last, bool newest_only)
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/* static */ std::string Game::GetConsoleList(bool newest_only)
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{
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return Game::scanner_info->GetConsoleList(p, last, newest_only);
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return Game::scanner_info->GetConsoleList(newest_only);
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}
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/* static */ char *Game::GetConsoleLibraryList(char *p, const char *last)
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/* static */ std::string Game::GetConsoleLibraryList()
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{
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return Game::scanner_library->GetConsoleList(p, last, true);
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return Game::scanner_library->GetConsoleList(true);
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}
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/* static */ const ScriptInfoList *Game::GetInfoList()
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