Fix #10073: Stop truncating output of list_ai and friends commands

This commit is contained in:
Charles Pigott
2022-10-10 12:19:58 +01:00
parent 24f3022ee0
commit 9059215b3b
8 changed files with 38 additions and 42 deletions

View File

@@ -93,9 +93,9 @@ public:
static void Load(int version);
/** Wrapper function for GameScanner::GetConsoleList */
static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
static std::string GetConsoleList(bool newest_only = false);
/** Wrapper function for GameScanner::GetConsoleLibraryList */
static char *GetConsoleLibraryList(char *p, const char *last);
static std::string GetConsoleLibraryList();
/** Wrapper function for GameScanner::GetInfoList */
static const ScriptInfoList *GetInfoList();
/** Wrapper function for GameScanner::GetUniqueInfoList */

View File

@@ -225,14 +225,14 @@
}
}
/* static */ char *Game::GetConsoleList(char *p, const char *last, bool newest_only)
/* static */ std::string Game::GetConsoleList(bool newest_only)
{
return Game::scanner_info->GetConsoleList(p, last, newest_only);
return Game::scanner_info->GetConsoleList(newest_only);
}
/* static */ char *Game::GetConsoleLibraryList(char *p, const char *last)
/* static */ std::string Game::GetConsoleLibraryList()
{
return Game::scanner_library->GetConsoleList(p, last, true);
return Game::scanner_library->GetConsoleList(true);
}
/* static */ const ScriptInfoList *Game::GetInfoList()