Add support for loading SpringPP v2.3, v2.4 savegames
This commit is contained in:
@@ -718,7 +718,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
|
||||
SLE_CONDNULL(10, 2, 143), // old reserved space
|
||||
|
||||
SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 30, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
|
||||
SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 70, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP, 3)),
|
||||
SLE_CONDNULL_X((8 + 8 + 2 + 2 + 4 + 4 + 1 + 1) * 70, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP, 4)),
|
||||
SLE_CONDNULL_X(1, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
|
||||
SLE_CONDNULL_X(1, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
|
||||
SLE_CONDNULL_X(2, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
|
||||
|
Reference in New Issue
Block a user