(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.

This commit is contained in:
rubidium
2006-08-22 14:38:37 +00:00
parent 7ba3ea5f29
commit 908d3bcfe6
97 changed files with 5385 additions and 5386 deletions

328
openttd.h
View File

@@ -69,17 +69,17 @@ enum GameModes {
};
enum SwitchModes {
SM_NONE = 0,
SM_NEWGAME = 1,
SM_EDITOR = 2,
SM_LOAD = 3,
SM_MENU = 4,
SM_SAVE = 5,
SM_GENRANDLAND = 6,
SM_LOAD_SCENARIO = 9,
SM_START_SCENARIO = 10,
SM_NONE = 0,
SM_NEWGAME = 1,
SM_EDITOR = 2,
SM_LOAD = 3,
SM_MENU = 4,
SM_SAVE = 5,
SM_GENRANDLAND = 6,
SM_LOAD_SCENARIO = 9,
SM_START_SCENARIO = 10,
SM_START_HEIGHTMAP = 11,
SM_LOAD_HEIGHTMAP = 12,
SM_LOAD_HEIGHTMAP = 12,
};
@@ -123,22 +123,22 @@ typedef struct TileInfo {
/* Display Options */
enum {
DO_SHOW_TOWN_NAMES = 1 << 0,
DO_SHOW_TOWN_NAMES = 1 << 0,
DO_SHOW_STATION_NAMES = 1 << 1,
DO_SHOW_SIGNS = 1 << 2,
DO_FULL_ANIMATION = 1 << 3,
DO_TRANS_BUILDINGS = 1 << 4,
DO_FULL_DETAIL = 1 << 5,
DO_WAYPOINTS = 1 << 6,
DO_TRANS_SIGNS = 1 << 7,
DO_SHOW_SIGNS = 1 << 2,
DO_FULL_ANIMATION = 1 << 3,
DO_TRANS_BUILDINGS = 1 << 4,
DO_FULL_DETAIL = 1 << 5,
DO_WAYPOINTS = 1 << 6,
DO_TRANS_SIGNS = 1 << 7,
};
/* Landscape types */
enum {
LT_NORMAL = 0,
LT_HILLY = 1,
LT_DESERT = 2,
LT_CANDY = 3,
LT_NORMAL = 0,
LT_HILLY = 1,
LT_DESERT = 2,
LT_CANDY = 3,
NUM_LANDSCAPE = 4,
};
@@ -222,48 +222,48 @@ typedef struct GameDifficulty {
enum {
// Temperate
CT_PASSENGERS = 0,
CT_COAL = 1,
CT_MAIL = 2,
CT_OIL = 3,
CT_LIVESTOCK = 4,
CT_GOODS = 5,
CT_GRAIN = 6,
CT_WOOD = 7,
CT_IRON_ORE = 8,
CT_STEEL = 9,
CT_VALUABLES = 10,
CT_FOOD = 11,
CT_PASSENGERS = 0,
CT_COAL = 1,
CT_MAIL = 2,
CT_OIL = 3,
CT_LIVESTOCK = 4,
CT_GOODS = 5,
CT_GRAIN = 6,
CT_WOOD = 7,
CT_IRON_ORE = 8,
CT_STEEL = 9,
CT_VALUABLES = 10,
CT_FOOD = 11,
// Arctic
CT_WHEAT = 6,
CT_HILLY_UNUSED = 8,
CT_PAPER = 9,
CT_GOLD = 10,
CT_WHEAT = 6,
CT_HILLY_UNUSED = 8,
CT_PAPER = 9,
CT_GOLD = 10,
// Tropic
CT_RUBBER = 1,
CT_FRUIT = 4,
CT_MAIZE = 6,
CT_COPPER_ORE = 8,
CT_WATER = 9,
CT_DIAMONDS = 10,
CT_RUBBER = 1,
CT_FRUIT = 4,
CT_MAIZE = 6,
CT_COPPER_ORE = 8,
CT_WATER = 9,
CT_DIAMONDS = 10,
// Toyland
CT_SUGAR = 1,
CT_TOYS = 3,
CT_BATTERIES = 4,
CT_CANDY = 5,
CT_TOFFEE = 6,
CT_COLA = 7,
CT_COTTON_CANDY = 8,
CT_BUBBLES = 9,
CT_PLASTIC = 10,
CT_SUGAR = 1,
CT_TOYS = 3,
CT_BATTERIES = 4,
CT_CANDY = 5,
CT_TOFFEE = 6,
CT_COLA = 7,
CT_COTTON_CANDY = 8,
CT_BUBBLES = 9,
CT_PLASTIC = 10,
CT_FIZZY_DRINKS = 11,
NUM_CARGO = 12,
NUM_CARGO = 12,
CT_INVALID = 0xFF
CT_INVALID = 0xFF
};
typedef uint AcceptedCargo[NUM_CARGO];
@@ -337,111 +337,111 @@ typedef struct {
enum {
WC_MAIN_WINDOW = 0x0,
WC_MAIN_TOOLBAR = 0x1,
WC_STATUS_BAR = 0x2,
WC_BUILD_TOOLBAR = 0x3,
WC_NEWS_WINDOW = 0x4,
WC_TOWN_DIRECTORY = 0x5,
WC_STATION_LIST = 0x6,
WC_TOWN_VIEW = 0x7,
WC_SMALLMAP = 0x8,
WC_TRAINS_LIST = 0x9,
WC_ROADVEH_LIST = 0xA,
WC_SHIPS_LIST = 0xB,
WC_AIRCRAFT_LIST = 0xC,
WC_VEHICLE_VIEW = 0xD,
WC_VEHICLE_DETAILS = 0xE,
WC_VEHICLE_REFIT = 0xF,
WC_VEHICLE_ORDERS = 0x10,
WC_STATION_VIEW = 0x11,
WC_VEHICLE_DEPOT = 0x12,
WC_BUILD_VEHICLE = 0x13,
WC_BUILD_BRIDGE = 0x14,
WC_ERRMSG = 0x15,
WC_ASK_ABANDON_GAME = 0x16,
WC_QUIT_GAME = 0x17,
WC_BUILD_STATION = 0x18,
WC_BUS_STATION = 0x19,
WC_TRUCK_STATION = 0x1A,
WC_BUILD_DEPOT = 0x1B,
WC_COMPANY = 0x1D,
WC_FINANCES = 0x1E,
WC_PLAYER_COLOR = 0x1F,
WC_QUERY_STRING = 0x20,
WC_SAVELOAD = 0x21,
WC_SELECT_GAME = 0x22,
WC_TOOLBAR_MENU = 0x24,
WC_INCOME_GRAPH = 0x25,
WC_OPERATING_PROFIT = 0x26,
WC_TOOLTIPS = 0x27,
WC_INDUSTRY_VIEW = 0x28,
WC_PLAYER_FACE = 0x29,
WC_LAND_INFO = 0x2A,
WC_TOWN_AUTHORITY = 0x2B,
WC_SUBSIDIES_LIST = 0x2C,
WC_GRAPH_LEGEND = 0x2D,
WC_DELIVERED_CARGO = 0x2E,
WC_PERFORMANCE_HISTORY = 0x2F,
WC_COMPANY_VALUE = 0x30,
WC_COMPANY_LEAGUE = 0x31,
WC_BUY_COMPANY = 0x32,
WC_PAYMENT_RATES = 0x33,
WC_ENGINE_PREVIEW = 0x35,
WC_MUSIC_WINDOW = 0x36,
WC_MUSIC_TRACK_SELECTION = 0x37,
WC_SCEN_LAND_GEN = 0x38, // also used for landscaping toolbar
WC_ASK_RESET_LANDSCAPE = 0x39,
WC_SCEN_TOWN_GEN = 0x3A,
WC_SCEN_INDUSTRY = 0x3B,
WC_SCEN_BUILD_ROAD = 0x3C,
WC_BUILD_TREES = 0x3D,
WC_SEND_NETWORK_MSG = 0x3E,
WC_DROPDOWN_MENU = 0x3F,
WC_BUILD_INDUSTRY = 0x40,
WC_GAME_OPTIONS = 0x41,
WC_NETWORK_WINDOW = 0x42,
WC_INDUSTRY_DIRECTORY = 0x43,
WC_MESSAGE_HISTORY = 0x44,
WC_CHEATS = 0x45,
WC_PERFORMANCE_DETAIL = 0x46,
WC_CONSOLE = 0x47,
WC_EXTRA_VIEW_PORT = 0x48,
WC_CLIENT_LIST = 0x49,
WC_NETWORK_STATUS_WINDOW = 0x4A,
WC_CUSTOM_CURRENCY = 0x4B,
WC_REPLACE_VEHICLE = 0x4C,
WC_HIGHSCORE = 0x4D,
WC_ENDSCREEN = 0x4E,
WC_SIGN_LIST = 0x4F,
WC_GENERATE_LANDSCAPE = 0x50,
WC_MAIN_WINDOW = 0x00,
WC_MAIN_TOOLBAR = 0x01,
WC_STATUS_BAR = 0x02,
WC_BUILD_TOOLBAR = 0x03,
WC_NEWS_WINDOW = 0x04,
WC_TOWN_DIRECTORY = 0x05,
WC_STATION_LIST = 0x06,
WC_TOWN_VIEW = 0x07,
WC_SMALLMAP = 0x08,
WC_TRAINS_LIST = 0x09,
WC_ROADVEH_LIST = 0x0A,
WC_SHIPS_LIST = 0x0B,
WC_AIRCRAFT_LIST = 0x0C,
WC_VEHICLE_VIEW = 0x0D,
WC_VEHICLE_DETAILS = 0x0E,
WC_VEHICLE_REFIT = 0x0F,
WC_VEHICLE_ORDERS = 0x10,
WC_STATION_VIEW = 0x11,
WC_VEHICLE_DEPOT = 0x12,
WC_BUILD_VEHICLE = 0x13,
WC_BUILD_BRIDGE = 0x14,
WC_ERRMSG = 0x15,
WC_ASK_ABANDON_GAME = 0x16,
WC_QUIT_GAME = 0x17,
WC_BUILD_STATION = 0x18,
WC_BUS_STATION = 0x19,
WC_TRUCK_STATION = 0x1A,
WC_BUILD_DEPOT = 0x1B,
WC_COMPANY = 0x1D,
WC_FINANCES = 0x1E,
WC_PLAYER_COLOR = 0x1F,
WC_QUERY_STRING = 0x20,
WC_SAVELOAD = 0x21,
WC_SELECT_GAME = 0x22,
WC_TOOLBAR_MENU = 0x24,
WC_INCOME_GRAPH = 0x25,
WC_OPERATING_PROFIT = 0x26,
WC_TOOLTIPS = 0x27,
WC_INDUSTRY_VIEW = 0x28,
WC_PLAYER_FACE = 0x29,
WC_LAND_INFO = 0x2A,
WC_TOWN_AUTHORITY = 0x2B,
WC_SUBSIDIES_LIST = 0x2C,
WC_GRAPH_LEGEND = 0x2D,
WC_DELIVERED_CARGO = 0x2E,
WC_PERFORMANCE_HISTORY = 0x2F,
WC_COMPANY_VALUE = 0x30,
WC_COMPANY_LEAGUE = 0x31,
WC_BUY_COMPANY = 0x32,
WC_PAYMENT_RATES = 0x33,
WC_ENGINE_PREVIEW = 0x35,
WC_MUSIC_WINDOW = 0x36,
WC_MUSIC_TRACK_SELECTION = 0x37,
WC_SCEN_LAND_GEN = 0x38, // also used for landscaping toolbar
WC_ASK_RESET_LANDSCAPE = 0x39,
WC_SCEN_TOWN_GEN = 0x3A,
WC_SCEN_INDUSTRY = 0x3B,
WC_SCEN_BUILD_ROAD = 0x3C,
WC_BUILD_TREES = 0x3D,
WC_SEND_NETWORK_MSG = 0x3E,
WC_DROPDOWN_MENU = 0x3F,
WC_BUILD_INDUSTRY = 0x40,
WC_GAME_OPTIONS = 0x41,
WC_NETWORK_WINDOW = 0x42,
WC_INDUSTRY_DIRECTORY = 0x43,
WC_MESSAGE_HISTORY = 0x44,
WC_CHEATS = 0x45,
WC_PERFORMANCE_DETAIL = 0x46,
WC_CONSOLE = 0x47,
WC_EXTRA_VIEW_PORT = 0x48,
WC_CLIENT_LIST = 0x49,
WC_NETWORK_STATUS_WINDOW = 0x4A,
WC_CUSTOM_CURRENCY = 0x4B,
WC_REPLACE_VEHICLE = 0x4C,
WC_HIGHSCORE = 0x4D,
WC_ENDSCREEN = 0x4E,
WC_SIGN_LIST = 0x4F,
WC_GENERATE_LANDSCAPE = 0x50,
WC_GENERATE_PROGRESS_WINDOW = 0x51,
WC_OK_CANCEL_QUERY = 0x52,
WC_OK_CANCEL_QUERY = 0x52,
};
enum {
EXPENSES_CONSTRUCTION = 0,
EXPENSES_NEW_VEHICLES = 1,
EXPENSES_TRAIN_RUN = 2,
EXPENSES_ROADVEH_RUN = 3,
EXPENSES_AIRCRAFT_RUN = 4,
EXPENSES_SHIP_RUN = 5,
EXPENSES_PROPERTY = 6,
EXPENSES_TRAIN_INC = 7,
EXPENSES_ROADVEH_INC = 8,
EXPENSES_AIRCRAFT_INC = 9,
EXPENSES_SHIP_INC = 10,
EXPENSES_LOAN_INT = 11,
EXPENSES_OTHER = 12,
EXPENSES_CONSTRUCTION = 0,
EXPENSES_NEW_VEHICLES = 1,
EXPENSES_TRAIN_RUN = 2,
EXPENSES_ROADVEH_RUN = 3,
EXPENSES_AIRCRAFT_RUN = 4,
EXPENSES_SHIP_RUN = 5,
EXPENSES_PROPERTY = 6,
EXPENSES_TRAIN_INC = 7,
EXPENSES_ROADVEH_INC = 8,
EXPENSES_AIRCRAFT_INC = 9,
EXPENSES_SHIP_INC = 10,
EXPENSES_LOAN_INT = 11,
EXPENSES_OTHER = 12,
};
// special string constants
enum SpecialStrings {
// special strings for town names. the town name is generated dynamically on request.
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_FRENCH,
SPECSTR_TOWNNAME_GERMAN,
SPECSTR_TOWNNAME_AMERICAN,
@@ -462,37 +462,37 @@ enum SpecialStrings {
SPECSTR_TOWNNAME_TURKISH,
SPECSTR_TOWNNAME_ITALIAN,
SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
SPECSTR_PLAYERNAME_FRENCH,
SPECSTR_PLAYERNAME_GERMAN,
SPECSTR_PLAYERNAME_AMERICAN,
SPECSTR_PLAYERNAME_LATIN,
SPECSTR_PLAYERNAME_SILLY,
SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
SPECSTR_ANDCO_NAME = 0x70E6,
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
SPECSTR_ANDCO_NAME = 0x70E6,
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
// reserve 32 strings for the *.lng files
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = 0x711f,
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = 0x711f,
// reserve 32 strings for various screen resolutions
SPECSTR_RESOLUTION_START = 0x7120,
SPECSTR_RESOLUTION_END = 0x713f,
SPECSTR_RESOLUTION_START = 0x7120,
SPECSTR_RESOLUTION_END = 0x713f,
// reserve 32 strings for screenshot formats
SPECSTR_SCREENSHOT_START = 0x7140,
SPECSTR_SCREENSHOT_END = 0x715F,
SPECSTR_SCREENSHOT_START = 0x7140,
SPECSTR_SCREENSHOT_END = 0x715F,
// Used to implement SetDParamStr
STR_SPEC_DYNSTRING = 0xF800,
STR_SPEC_USERSTRING = 0xF808,
STR_SPEC_DYNSTRING = 0xF800,
STR_SPEC_USERSTRING = 0xF808,
};
typedef void PlaceProc(TileIndex tile);
@@ -509,7 +509,7 @@ VARDEF byte _savegame_sort_order;
#define INVALID_STRING_ID 0xFFFF
enum {
MAX_SCREEN_WIDTH = 2048,
MAX_SCREEN_WIDTH = 2048,
MAX_SCREEN_HEIGHT = 1200,
};
@@ -517,7 +517,7 @@ enum {
* gameview when here. Bitencoded variable that only allows scrolling if all
* elements are zero */
enum {
SCROLL_CON = 0,
SCROLL_CON = 0,
SCROLL_EDIT = 1,
SCROLL_SAVE = 2,
SCROLL_CHAT = 4,