(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
This commit is contained in:
48
viewport.h
48
viewport.h
@@ -4,11 +4,11 @@
|
||||
#define VIEWPORT_H
|
||||
|
||||
struct ViewPort {
|
||||
int left,top; // screen coordinates for the viewport
|
||||
int width, height; // screen width/height for the viewport
|
||||
int left,top; // screen coordinates for the viewport
|
||||
int width, height; // screen width/height for the viewport
|
||||
|
||||
int virtual_left, virtual_top; // virtual coordinates
|
||||
int virtual_width, virtual_height; // these are just width << zoom, height << zoom
|
||||
int virtual_left, virtual_top; // virtual coordinates
|
||||
int virtual_width, virtual_height; // these are just width << zoom, height << zoom
|
||||
|
||||
byte zoom;
|
||||
};
|
||||
@@ -49,41 +49,41 @@ void VpSetPlaceSizingLimit(int limit);
|
||||
Vehicle *CheckMouseOverVehicle(void);
|
||||
|
||||
enum {
|
||||
VPM_X_OR_Y = 0,
|
||||
VPM_FIX_X = 1,
|
||||
VPM_FIX_Y = 2,
|
||||
VPM_RAILDIRS = 3,
|
||||
VPM_X_AND_Y = 4,
|
||||
VPM_X_OR_Y = 0,
|
||||
VPM_FIX_X = 1,
|
||||
VPM_FIX_Y = 2,
|
||||
VPM_RAILDIRS = 3,
|
||||
VPM_X_AND_Y = 4,
|
||||
VPM_X_AND_Y_LIMITED = 5,
|
||||
VPM_SIGNALDIRS = 6
|
||||
VPM_SIGNALDIRS = 6
|
||||
};
|
||||
|
||||
// viewport highlight mode (for highlighting tiles below cursor)
|
||||
enum {
|
||||
VHM_NONE = 0, // default
|
||||
VHM_RECT = 1, // rectangle (stations, depots, ...)
|
||||
VHM_POINT = 2, // point (lower land, raise land, level land, ...)
|
||||
VHM_NONE = 0, // default
|
||||
VHM_RECT = 1, // rectangle (stations, depots, ...)
|
||||
VHM_POINT = 2, // point (lower land, raise land, level land, ...)
|
||||
VHM_SPECIAL = 3, // special mode used for highlighting while dragging (and for tunnels/docks)
|
||||
VHM_DRAG = 4, // dragging items in the depot windows
|
||||
VHM_RAIL = 5, // rail pieces
|
||||
VHM_DRAG = 4, // dragging items in the depot windows
|
||||
VHM_RAIL = 5, // rail pieces
|
||||
};
|
||||
|
||||
void VpSelectTilesWithMethod(int x, int y, int method);
|
||||
|
||||
// highlighting draw styles
|
||||
enum {
|
||||
HT_NONE = 0,
|
||||
HT_RECT = 0x80,
|
||||
HT_POINT = 0x40,
|
||||
HT_LINE = 0x20, /* used for autorail highlighting (longer streches)
|
||||
* (uses lower bits to indicate direction) */
|
||||
HT_RAIL = 0x10, /* autorail (one piece)
|
||||
* (uses lower bits to indicate direction) */
|
||||
HT_NONE = 0x00,
|
||||
HT_RECT = 0x80,
|
||||
HT_POINT = 0x40,
|
||||
HT_LINE = 0x20, /* used for autorail highlighting (longer streches)
|
||||
* (uses lower bits to indicate direction) */
|
||||
HT_RAIL = 0x10, /* autorail (one piece)
|
||||
* (uses lower bits to indicate direction) */
|
||||
|
||||
/* lower bits (used with HT_LINE and HT_RAIL):
|
||||
* (see ASCII art in autorail.h for a visual interpretation) */
|
||||
HT_DIR_X = 0, // X direction
|
||||
HT_DIR_Y = 1, // Y direction
|
||||
HT_DIR_X = 0, // X direction
|
||||
HT_DIR_Y = 1, // Y direction
|
||||
HT_DIR_HU = 2, // horizontal upper
|
||||
HT_DIR_HL = 3, // horizontal lower
|
||||
HT_DIR_VL = 4, // vertical left
|
||||
|
||||
Reference in New Issue
Block a user