(svn r20389) [NoAI] -Add: AIOrder::IsVoidOrder to find void "(Invalid Order)" orders.
[NoAI] -Change: AIOrder::GetOrderFlags returns AIOrder::AIOF_INVALID for void orders.
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@@ -172,6 +172,18 @@ public:
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*/
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static bool IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position);
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/**
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* Checks whether the given order is a void order.
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* A void order is an order that used to be a goto station, depot or waypoint order but
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* its destination got removed. In OpenTTD these orders as shown as "(Invalid Order)"
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* in the order list of a vehicle.
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* @param vehicle_id The vehicle to check.
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* @param order_position The order index to check.
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* @pre order_position != ORDER_CURRENT && IsValidVehicleOrder(vehicle_id, order_position).
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* @return True if and only if the order is a void order.
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*/
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static bool IsVoidOrder(VehicleID vehicle_id, OrderPosition order_position);
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/**
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* Checks whether the current order is part of the orderlist.
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* @param vehicle_id The vehicle to check.
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@@ -240,7 +252,7 @@ public:
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* @param vehicle_id The vehicle to get the destination for.
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* @param order_position The order to get the destination for.
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* @pre IsValidVehicleOrder(vehicle_id, order_position).
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* @pre order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position).
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* @pre order_position == ORDER_CURRENT || (!IsConditionalOrder(vehicle_id, order_position) && !IsVoidOrder(vehicle_id, order_position)).
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* @note Giving ORDER_CURRENT as order_position will give the order that is
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* currently being executed by the vehicle. This is not necessarily the
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* current order as given by ResolveOrderPosition (the current index in the
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