(svn r14828) -Codechange: move most of save/load-specific code to separate files
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@@ -7,6 +7,7 @@
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#include "town_type.h"
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#include "newgrf_callbacks.h"
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#include "tile_cmd.h"
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/**
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* Makes class IDs unique to each GRF file.
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@@ -26,8 +27,6 @@ struct HouseClassMapping {
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uint8 class_id; ////< The class id within the grf file
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};
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void UpdateHousesAndTowns();
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HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid);
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void InitializeBuildingCounts();
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