(svn r14828) -Codechange: move most of save/load-specific code to separate files

This commit is contained in:
smatz
2009-01-04 15:32:25 +00:00
parent e62e12e7f5
commit 91233ea596
91 changed files with 5320 additions and 4742 deletions

View File

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/* $Id$ */
/** @file saveload_internal.h Declaration of functions used in more save/load files */
#ifndef SAVELOAD_INTERNAL_H
#define SAVELOAD_INTERNAL_H
#include "../strings_type.h"
#include "../company_manager_face.h"
#include "../order_base.h"
void InitializeOldNames();
StringID RemapOldStringID(StringID s);
char *CopyFromOldName(StringID id);
void ResetOldNames();
void FixOldWaypoints();
void AfterLoadWaypoints();
void AfterLoadVehicles(bool part_of_load);
void AfterLoadStations();
void AfterLoadTown();
void UpdateHousesAndTowns();
void UpdateOldAircraft();
void SaveViewportBeforeSaveGame();
void ResetViewportAfterLoadGame();
void ConvertOldMultiheadToNew();
void ConnectMultiheadedTrains();
extern int32 _saved_scrollpos_x;
extern int32 _saved_scrollpos_y;
CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face);
Order UnpackOldOrder(uint16 packed);
#endif /* SAVELOAD_INTERNAL_H */