(svn r14828) -Codechange: move most of save/load-specific code to separate files
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@@ -362,7 +362,6 @@ extern int _cleared_town_rating;
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void ResetHouses();
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void ClearTownHouse(Town *t, TileIndex tile);
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void AfterLoadTown();
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void UpdateTownMaxPass(Town *t);
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void UpdateTownRadius(Town *t);
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bool CheckIfAuthorityAllows(TileIndex tile);
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