Codechange: Give ColourShade values names instead of numbers.

This commit is contained in:
Peter Nelson
2023-12-28 10:04:55 +00:00
committed by Peter Nelson
parent ae3390fe48
commit 912d7bd80e
19 changed files with 55 additions and 55 deletions

View File

@@ -1017,7 +1017,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
int sprite_width = sprite_left + sprite_right;
int circle_width = std::max(GetScaledSpriteSize(SPR_CIRCLE_FOLDED).width, GetScaledSpriteSize(SPR_CIRCLE_UNFOLDED).width);
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_4);
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
Rect ir = r.WithHeight(step_size).Shrink(WidgetDimensions::scaled.matrix);
int sprite_y_offset = ScaleSpriteTrad(sprite_y_offsets[type]) + ir.Height() / 2;