Codechange: Give ColourShade values names instead of numbers.

This commit is contained in:
Peter Nelson
2023-12-28 10:04:55 +00:00
committed by Peter Nelson
parent ae3390fe48
commit 912d7bd80e
19 changed files with 55 additions and 55 deletions

View File

@@ -76,7 +76,7 @@ static int HighlightDragPosition(int px, int max_width, int y, VehicleID selecti
int top = y - height / 2;
Rect r = {drag_hlight_left, top, drag_hlight_right, top + height - 1};
/* Sprite-scaling is used here as the area is from sprite size */
GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), GetColourGradient(COLOUR_GREY, SHADE_7));
GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST));
}
return drag_hlight_width;
@@ -399,7 +399,7 @@ void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t v
if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
int py = r.top - line_height * vscroll_pos + text_y_offset;
if (i > 0 || separate_sprite_row) {
if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, GetColourGradient(COLOUR_GREY, SHADE_5));
if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, GetColourGradient(COLOUR_GREY, SHADE_LIGHT));
}
switch (det_tab) {
case TDW_TAB_CARGO: