Feature: Add GS method to question a single client (#6748)
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committed by
Patric Stout

parent
8e4bce58ea
commit
913119487f
@@ -51,15 +51,16 @@ void SQGSGoal_Register(Squirrel *engine)
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SQGSGoal.DefSQConst(engine, ScriptGoal::BUTTON_SURRENDER, "BUTTON_SURRENDER");
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SQGSGoal.DefSQConst(engine, ScriptGoal::BUTTON_CLOSE, "BUTTON_CLOSE");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsValidGoal, "IsValidGoal", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::New, "New", 5, ".i.ii");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Remove, "Remove", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetText, "SetText", 3, ".i.");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetProgress, "SetProgress", 3, ".i.");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetCompleted, "SetCompleted", 3, ".ib");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsCompleted, "IsCompleted", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Question, "Question", 6, ".ii.ii");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::CloseQuestion, "CloseQuestion", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsValidGoal, "IsValidGoal", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::New, "New", 5, ".i.ii");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Remove, "Remove", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetText, "SetText", 3, ".i.");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetProgress, "SetProgress", 3, ".i.");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetCompleted, "SetCompleted", 3, ".ib");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsCompleted, "IsCompleted", 2, ".i");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Question, "Question", 6, ".ii.ii");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::QuestionClient, "QuestionClient", 6, ".ii.ii");
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SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::CloseQuestion, "CloseQuestion", 2, ".i");
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SQGSGoal.PostRegister(engine);
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}
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@@ -25,6 +25,7 @@
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* \li GSViewport::ScrollEveryoneTo
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* \li GSViewport::ScrollCompanyClientsTo
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* \li GSViewport::ScrollClientTo
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* \li GSGoal::QuestionClient
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*
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* \b 1.8.0
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*
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@@ -10,6 +10,7 @@
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/** @file script_goal.cpp Implementation of ScriptGoal. */
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#include "../../stdafx.h"
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#include "script_game.hpp"
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#include "script_goal.hpp"
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#include "script_error.hpp"
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#include "script_industry.hpp"
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@@ -19,6 +20,7 @@
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#include "../script_instance.hpp"
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#include "../../goal_base.h"
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#include "../../string_func.h"
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#include "../../network/network_base.h"
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#include "../../safeguards.h"
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@@ -107,7 +109,7 @@
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return g != NULL && g->completed;
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}
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/* static */ bool ScriptGoal::Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons)
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/* static */ bool ScriptGoal::DoQuestion(uint16 uniqueid, uint8 target, bool is_client, Text *question, QuestionType type, int buttons)
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{
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CCountedPtr<Text> counter(question);
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@@ -115,15 +117,32 @@
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EnforcePrecondition(false, question != NULL);
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const char *text = question->GetEncodedText();
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EnforcePreconditionEncodedText(false, text);
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EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
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EnforcePrecondition(false, CountBits(buttons) >= 1 && CountBits(buttons) <= 3);
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EnforcePrecondition(false, buttons < (1 << ::GOAL_QUESTION_BUTTON_COUNT));
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EnforcePrecondition(false, (int)type < ::GOAL_QUESTION_TYPE_COUNT);
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return ScriptObject::DoCommand(0, uniqueid | (target << 16) | (type << 24) | (is_client ? (1 << 31) : 0), buttons, CMD_GOAL_QUESTION, text);
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}
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/* static */ bool ScriptGoal::Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons)
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{
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EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
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uint8 c = company;
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if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
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return ScriptObject::DoCommand(0, uniqueid | (c << 16) | (type << 24), buttons, CMD_GOAL_QUESTION, text);
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return DoQuestion(uniqueid, c, false, question, type, buttons);
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}
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/* static */ bool ScriptGoal::QuestionClient(uint16 uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, int buttons)
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{
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EnforcePrecondition(false, ScriptGame::IsMultiplayer());
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EnforcePrecondition(false, ScriptClient::ResolveClientID(client) != ScriptClient::CLIENT_INVALID);
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#ifdef ENABLE_NETWORK
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ClientIndex c = NetworkClientInfo::GetByClientID((::ClientID)client)->index;
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return DoQuestion(uniqueid, c, true, question, type, buttons);
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#else
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return false;
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#endif
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}
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/* static */ bool ScriptGoal::CloseQuestion(uint16 uniqueid)
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@@ -12,6 +12,7 @@
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#ifndef SCRIPT_GOAL_HPP
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#define SCRIPT_GOAL_HPP
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#include "script_client.hpp"
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#include "script_company.hpp"
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#include "../../goal_type.h"
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@@ -160,7 +161,7 @@ public:
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static bool IsCompleted(GoalID goal_id);
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/**
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* Ask a question.
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* Ask a question of all players in a company.
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* @param uniqueid Your unique id to distinguish results of multiple questions in the returning event.
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* @param company The company to ask the question, or ScriptCompany::COMPANY_INVALID for all.
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* @param question The question to ask (can be either a raw string, or a ScriptText object).
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@@ -176,6 +177,24 @@ public:
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*/
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static bool Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons);
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/**
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* Ask client a question.
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* @param uniqueid Your unique id to distinguish results of multiple questions in the returning event.
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* @param client The client to ask the question.
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* @param question The question to ask (can be either a raw string, or a ScriptText object).
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* @param type The type of question that is being asked.
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* @param buttons Any combinations (at least 1, up to 3) of buttons defined in QuestionButton. Like BUTTON_YES + BUTTON_NO.
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* @return True if the action succeeded.
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* @pre No ScriptCompanyMode may be in scope.
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* @pre ScriptGame::IsMultiplayer()
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* @pre question != NULL && len(question) != 0.
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* @pre ResolveClientID(client) != CLIENT_INVALID.
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* @pre CountBits(buttons) >= 1 && CountBits(buttons) <= 3.
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* @note Replies to the question are given by you via the event ScriptEvent_GoalQuestionAnswer.
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* @note There is no guarantee you ever get a reply on your question.
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*/
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static bool QuestionClient(uint16 uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, int buttons);
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/**
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* Close the question on all clients.
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* @param uniqueid The uniqueid of the question you want to close.
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@@ -187,6 +206,12 @@ public:
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* companies, but you are only interested in the reply of the first.
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*/
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static bool CloseQuestion(uint16 uniqueid);
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protected:
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/**
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* Does common checks and asks the question.
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*/
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static bool DoQuestion(uint16 uniqueid, uint8 target, bool is_client, Text *question, QuestionType type, int buttons);
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};
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#endif /* SCRIPT_GOAL_HPP */
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