(svn r18371) -Codechange: unify calling of the train pathfinders
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@@ -14,6 +14,7 @@
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#include "../../direction_type.h"
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#include "../../station_type.h"
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#include "../pathfinder_type.h"
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/**
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* Finds the best path for given ship using YAPF.
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@@ -33,7 +34,8 @@ Track YapfChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir,
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*/
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Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir);
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/** Finds the best path for given train.
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/**
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* Finds the best path for given train using YAPF.
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* @param v the train that needs to find a path
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* @param tile the tile to find the path from (should be next tile the train is about to enter)
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* @param enterdir diagonal direction which the RV will enter this new tile from
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@@ -41,9 +43,9 @@ Trackdir YapfChooseRoadTrack(const Vehicle *v, TileIndex tile, DiagDirection ent
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* @param path_not_found [out] true is returned if no path can be found (returned Trackdir is only a 'guess')
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* @param reserve_track indicates whether YAPF should try to reserve the found path
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* @param target [out] the target tile of the reservation, free is set to true if path was reserved
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* @return the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
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* @return the best track for next turn
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*/
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Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, struct PBSTileInfo *target);
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Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, struct PBSTileInfo *target);
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/** Used by RV multistop feature to find the nearest road stop that has a free slot.
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* @param v RV (its current tile will be the origin)
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@@ -70,31 +72,33 @@ bool YapfFindNearestRoadVehicleCompatibleStop(const RoadVehicle *v, StationID st
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*/
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bool YapfFindNearestRoadDepot(const Vehicle *v, int max_distance, TileIndex *depot_tile);
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/** Used when user sends train to the nearest depot or if train needs servicing.
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/**
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* Used when user sends train to the nearest depot or if train needs servicing using YAPF.
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* @param v train that needs to go to some depot
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* @param max_distance max distance (number of track tiles) from the current train position
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* (used also as optimization - the pathfinder can stop path finding if max_distance
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* was reached and no depot was seen)
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* @param reverse_penalty penalty that should be added for the path that requires reversing the train first
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* @param depot_tile receives the depot tile if depot was found
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* @param reversed receives true if train needs to reversed first
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* @return true if depot was found.
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* @return the data about the depot
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*/
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bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed);
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/** Returns true if it is better to reverse the train before leaving station */
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bool YapfCheckReverseTrain(const Vehicle *v);
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FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance);
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/**
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* Try to extend the reserved path of a train to the nearest safe tile.
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* Returns true if it is better to reverse the train before leaving station using YAPF.
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* @param v the train leaving the station
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* @return true if reversing is better
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*/
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bool YapfTrainCheckReverse(const Train *v);
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/**
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* Try to extend the reserved path of a train to the nearest safe tile using YAPF.
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*
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* @param v The train that needs to find a safe tile.
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* @param tile Last tile of the current reserved path.
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* @param td Last trackdir of the current reserved path.
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* @param override_railtype Should all physically compabtible railtypes be searched, even if the vehicle can't on them on it own?
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* @param override_railtype Should all physically compatible railtypes be searched, even if the vehicle can't run on them on its own?
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* @return True if the path could be extended to a safe tile.
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*/
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bool YapfRailFindNearestSafeTile(const Vehicle *v, TileIndex tile, Trackdir td, bool override_railtype);
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bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype);
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/** Use this function to notify YAPF that track layout (or signal configuration) has change */
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void YapfNotifyTrackLayoutChange(TileIndex tile, Track track);
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@@ -111,7 +115,17 @@ extern int _aystar_stats_closed_size;
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/** Base tile length units */
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enum {
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YAPF_TILE_LENGTH = 100,
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YAPF_TILE_CORNER_LENGTH = 71
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YAPF_TILE_CORNER_LENGTH = 71,
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/**
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* This penalty is the equivalent of "infite", which means that paths that
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* get this penalty will be chosen, but only if there is no other route
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* without it. Be careful with not applying this penalty to often, or the
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* total path cost might overflow..
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* For now, this is just a Very Big Penalty, we might actually implement
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* this in a nicer way :-)
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*/
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YAPF_INFINITE_PENALTY = 1000 * YAPF_TILE_LENGTH,
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};
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#endif /* YAPF_H */
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@@ -524,7 +524,7 @@ struct CYapfAnySafeTileRail1 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail1, CF
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struct CYapfAnySafeTileRail2 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail2, CFollowTrackFreeRailNo90, CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {};
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Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
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Track YapfTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
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{
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/* default is YAPF type 2 */
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typedef Trackdir (*PfnChooseRailTrack)(const Vehicle*, TileIndex, DiagDirection, TrackBits, bool*, bool, PBSTileInfo*);
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@@ -536,13 +536,11 @@ Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection ent
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}
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Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, tracks, path_not_found, reserve_track, target);
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return td_ret;
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return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : FindFirstTrack(tracks);
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}
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bool YapfCheckReverseTrain(const Vehicle *vt)
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bool YapfTrainCheckReverse(const Train *v)
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{
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const Train *v = Train::From(vt);
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const Train *last_veh = v->Last();
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/* get trackdirs of both ends */
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@@ -600,12 +598,11 @@ bool YapfCheckReverseTrain(const Vehicle *vt)
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return reverse;
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}
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bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reverse_penalty, TileIndex *depot_tile, bool *reversed)
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FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_distance)
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{
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*depot_tile = INVALID_TILE;
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*reversed = false;
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FindDepotData fdd;
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const Vehicle *last_veh = v->Last();
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const Train *last_veh = v->Last();
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PBSTileInfo origin = FollowTrainReservation(Train::From(v));
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TileIndex last_tile = last_veh->tile;
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@@ -619,11 +616,12 @@ bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reve
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pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg
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}
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bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed);
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return ret;
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bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_distance, YAPF_INFINITE_PENALTY, &fdd.tile, &fdd.reverse);
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fdd.best_length = ret ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
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return fdd;
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}
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bool YapfRailFindNearestSafeTile(const Vehicle *v, TileIndex tile, Trackdir td, bool override_railtype)
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bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype)
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{
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typedef bool (*PfnFindNearestSafeTile)(const Vehicle*, TileIndex, Trackdir, bool);
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PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile;
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